Name Format Date Posted
id software: Rage and the evolution of the FPS PC PS3 360  12th Aug 2011
Infamous 2: 'Cole is the most recognisable face behind the problems' PS3  5th Mar 2011
inFamous 2: 'We have to be better than Uncharted, LittleBigPlanet' PS3  17th May 2011
Infinity Ward's Robert Bowling PC PS3 360  31st Mar 2010
Insomniac's Ted Price PS3 360  4th Jun 2010
International Cricket 2010: Stuart Broad PS3 360  11th Jun 2010
Interview: 'We're more Epic than we've ever been' PC PS4 One  2nd Apr 2013
Interview: A new vision for Football Manager 2013 MAC Vita  6th Sep 2012
Interview: Activision Mobile's master plan to scale the App Store iph  24th Aug 2012
Interview: Activision Publishing CEO Eric Hirshberg on the innovator's dilemma WiiU PC PS3 PS4 Vita 360 One  5th Sep 2013
Interview: Age of Empires III explored, part one PC  11th Apr 2005
Interview: Age of Empires III explored, part two PC  13th Apr 2005
Interview: Alain Corre on Ubisoft's next-gen masterplan PC PS3 PS4 360 One  25th Sep 2013
Interview: An audience with Hideo Kojima PC PS3 360  22nd Feb 2013
Interview: Assassin's Creed has a new lead developer PC PS4 One  2nd Jul 2014
Interview: Bethesda's Pete Hines on Evil Within's fight for survival PC PS3 PS4 360 One  28th May 2014
Interview: Bethesda's Pete Hines on the legacy of Wolfenstein and the ESO subscription model ipd PC PS3 PS4 360 One  24th Feb 2014
Interview: BioShock Infinite designer on utopias and dystopias PC PS3 360  4th Mar 2013
Interview: BioWare on Dragon Age Inquisition PC PS4 One  18th Jun 2013
Interview: BioWare's new republic PC  30th Aug 2012
Interview: Blizzard on Heroes of the Storm and the next 5 years of WoW PC  11th Nov 2013
Interview: Brothers in Arms, the real deal PC PS2 XBX  27th Oct 2004
Interview: Can Remember Me prove everyone wrong? PC PS3 360  27th Nov 2012
Interview: Can Tomb Raider balance narrative and gameplay? PC PS3 360  5th Dec 2012
Interview: Castlevania Lords of Shadow 2 is not a 'me too' sequel PC PS3 360  30th Jan 2014
Interview: Chris Charla on the promise and pitfalls of Xbox One's indie program One  12th Dec 2013
Interview: Chris Taylor gets deep on Dungeon Siege II PC  20th Jul 2005
Interview: Codename Panzers: Phase Two rolls into action PC  2nd Jun 2005
Interview: Commandos strikes back PC PS2 XBX  21st Mar 2005
Interview: Cricket 2005 steps to the crease PC PS2 XBX  9th May 2005
Interview: Crytek on Ryse's filmic ambition PC PS4 One  2nd Oct 2013
Interview: David Cage on why Beyond isn't another Heavy Rain PS3  7th Jun 2012
Interview: Dead Space 3 producer on micro-transactions and keeping the horror alive PC PS3 360  25th Jan 2013
Interview: Destroy All Humans! probed deep PS2 XBX  24th Jun 2005
Interview: DICE explains why it had to build Battlefield 4 from gut feelings PC PS3 PS4 360 One  28th Mar 2013
Interview: DICE on dividing Battlefield and conquering Star Wars PC PS3 PS4 360 One  23rd Jun 2014
Interview: Double Fine on presenting a united indie front WiiU PC PS4 One  19th Jun 2014
Interview: Dragon Age: Inquisition tips the scales PC PS3 PS4 360 One  22nd Apr 2014
Interview: Dungeon Siege II PC  27th Apr 2005
Interview: EA Sports on the next-gen FIFA challenge PS4 One  13th Aug 2013
Interview: EA's Frank Gibeau on next-gen and new franchises WiiU PC PS3 PS4 360 One  27th Aug 2013
Interview: EA's Patrick Söderlund PC PS3 PS4 360 One  24th Jun 2013
Interview: Eiji Aonuma on the evolution of Zelda 3DS WiiU  17th Oct 2013
Interview: Enter the Oddworld of Lorne Lanning XBX  20th Dec 2004
Interview: FIFA Ultimate Team's producer on fighting against cheaters PC PS3 PS4 360 One  22nd Aug 2014
Interview: Full terror alert! Conflict developer blabs PC PS2 XBX  28th Jan 2005
Interview: Ghost Games lead designer talks the future of Need For Speed PC PS3 PS4 360 One  8th Nov 2013
Interview: God of War team discuss Ascension's fate and Kratos's future PS3 PS4  8th Mar 2013
Interview: Going tactical with SWAT 4 PC  11th Feb 2005
Interview: Harmonix on Kickstarting a new Amplitude PS3 PS4  4th May 2014
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