Electronic Art has undergone more staff cuts today, with a report suggesting that as many as 10 per cent of its workforce has been laid off.
EA confirmed the layoffs today with the below official statement:
"In recent weeks, EA has aligned all elements of its organizational structure behind priorities in new technologies and mobile. This has led to some difficult decisions to reduce the workforce in some locations. We are extremely grateful for the contributions made by each of our employees - those that are leaving EA will be missed by their colleagues and friends.
"These are hard but essential changes as we focus on delivering great games and showing players around the world why to spend their time with us."
While EA has declined to specify the exact number of studios and staff affected, Kotaku cites 'a couple of sources' claiming that as much as 10 per cent of its workforce has been let go.
If true, 10 per cent would equate to roughly 800 people.
It has also been reported - but not confirmed - today that the firm will shut down its EA Partners label completely.
The company is also said to have closed PopCap Vancouver and Need for Speed: World developer Quicklime Games.
EA has been streamlining its business in recent months, resulting in a major layoff operation as it bids to 'sharpen its focus to provide games for new platforms and mobile'. John Riccitiello resigned as EA CEO in March.
According to an alleged letter sent to employees by temporary CEO Larry Probst, EA is streamlining a few different divisions, including moving EA Sports head Andrew Wilson to head up the Origin platform.
It reads: "Change is sometimes difficult, but essential. The adjustments we are making will put us in the best position to build great games and services, deliver them more efficiently to consumers, and demonstrate to players around the world why they should spend their time with us."