Business lost to the pre-owned games market remains a serious issue for publishers, a Bethesda executive has said.
Pete Hines, the publisher's vice president of PR and marketing, said in an interview with Destructoid that the second-hand sales market is "absolutely a concern" despite attempts to solve the issue.
"We have tried to mitigate it by creating games that offer replayability, by supporting them with DLC that's worth hanging onto the game for, or offering tools that let them take things further."
Central to the issue of pre-owned games is that all the money from a sale will go to the retailer and not the game's publisher and developer. But Hines said he understood the situation on the shop floor:
"Games are not cheap to buy because they're expensive to make, and people are looking for ways to keep it affordable," he said.
"I'm not sure anyone has figured out a solution that works for everyone, and there simply may not be one until someone figures out how to include developers and publishers in the loop on used games sales instead of keeping it all for themselves."
Recently there has been a flurry of rumours suggesting that next-gen systems will block out pre-owned games. Although Sony has stated the PS4 will not outright ban pre-owned games, the details are nevertheless not fully established yet.
Whether Microsoft will block pre-owned games with its next console is unknown.