Tecmo Koei licenses Unreal Engine 3 for Inafune's Ninja Gaiden Z

Epic Games tech allows studio "to quickly and efficiently iterate on countless ideas"

Tecmo Koei has entered into a licensing agreement with Epig Games to use the Unreal Engine for Yaiba, the Ninja Gaiden spin-off created by Keiji Inafune.


Officially titled 'Yaiba: Ninja Gaiden Z', the zombie themed spin-off is being developed as a collaboration by Team Ninja and Spark Unlimited, the studio currently developing Lost Planet 3 for Capcom.

"We couldn't be happier to develop Yaiba: Ninja Gaiden Z' on Unreal Engine 3," said Inafune.

"In the past I have been involved with numerous projects built upon Unreal Engine 3, so I understand its benefits and reliability. Unreal allows us to focus on making the game fun, and to push the boundaries of visuals and gameplay in the shortest time possible."

Yosuke Hayashi, head of Team Ninja, said of the deal: "Yaiba: Ninja Gaiden Z is not a sequel. It is a new experience for gamers. As with any new title, there are many new challenges, from the game design to art style and even development team structure. Unreal Engine 3 is a great ally to have when taking on those challenges.

"Unreal Engine allows us to quickly and efficiently iterate on countless ideas, and 'YAIBA' is now taking on a life of its own. We can't wait until gamers everywhere get their hands on the ultimate ninja zombie experience."