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Next-gen graphic improvements won't be obvious, says BioWare artist

Industry can't afford a huge graphical evolution,

It will be too expensive for next-gen titles to boast substantial graphical improvements like we've seen with previous console generations, according to BioWare art and animation director Neil Thompson.

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The PS4 and next Xbox will certainly show vast improvements to the current generation, but Neil Thompson believes the difference won't be as obvious as it has been between previous generations.

Speaking to Official Xbox Magazine UK, Thompson believes that while the next-gen consoles will show marked improvements, the industry can't afford to "get itself into a corner where it becomes economically unviable to make a game."

"The last technology iteration caught folks by surprise - especially the number of people you needed and the skillset jump that was required to do the work that people expected," Thompson said.

It was expected that with the last generation there was "going to be a ten times improvement over the previous generation."

This time, Thompson believes the leap won't be as noticeable.

"For the next generation there will be a big leap, but it won't be as obvious. People will do things in a cleverer fashion...they'll be better prepared, shall we say - but we can't see a ten-fold team increase again as the budgets would just be ridiculous. You'd have to sell 20-30 million copies before you broke even."

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