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Crysis 3 guide: 12 essential tips for dominating the Liberty Dome

Master the Nanosuit, kit out the bow, turn Ceph to sushi, own fools online, get every upgrade

Don't let supermodel good looks fool you - Crysis 3 can be a brutal. But now with more ways to approach combat than ever, whether scouting with the Predator Bow, wading in with a strap of C4, or cloaking up and ditching the fight altogether, a guide might be just what you need. Here are our top tips on dominating life under the Liberty Dome - both online and off.


Contents


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1. HOW TO... MAKE THE MOST OUT OF THE PREDATOR BOW

The game's most versatile weapon and surprisingly devastating against both alien and CELL, it's a one-shot-kill for all but the thickest hides, like those of Ceph heavies, auto sentries and vehicles. It's also the only weapon you can use while cloaked, at a cost of 40% suit energy. It's customisable too. Through the pop-up menu you can set the string to loose (long drawback time but powerful shot) or tight (shorter time, but weaker shot).
You can also load in five different arrow types: there's the standard spear arrow, the explosive arrow, the fiery thermite tip arrow, the electro arrow (use it to fry anyone in water) and the recon arrow, exclusive to those who purchase the Hunter edition. It lets you tag enemies in multiplayer. As a bonus, you're always armed with the bow - impossible to swap out and always at hand.


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2. HOW TO... PICK THE RIGHT TOOL FOR THE JOB

Weapons are split into three categories: CELL, Ceph and high-explosive. New to the first camp are the Typhoon, a compact rifle with the highest fire rate in the game (720 bullets on a single clip), the Gauss Sabot anti-material sniper rifle, and the Majestic 6 heavy pistol that does the highest damage of any secondary weapon in the game. (There was a gun in Crysis 2 simply called 'Majestic', but this is a fiercer model packing almost as much punch as the DSG 1 sniper.)

The Ceph, meanwhile, bring Crysis 3's most powerful weapon to the party in the devastating Reaper Cannon, scavenged off Ceph heavies. Their brand new Incinerator flamethrower and X-PAC Mortar - the latter firing plasma grenades - are no slouches either. There are no new explosives, however, with M 17 frag grenades, R.E.X. charges (basically C4) and the anti-tank JAW launcher (laser-guided rockets that follow your reticule) all returning for duty.


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3. HOW TO... UPGRADE YOUR NANOSUIT

In the last game, the system for Nanosuit upgrades revolved around killing Ceph and collecting glittering clouds of nanocatalyst. Now, you simply collect Nanosuit Upgrade Kits, each one represented by a point in your upgrade menu. The upgrades (or modules) themselves cost between one and three points. Air Stomp, for instance, costs three points.
Each has a 'maximum status', which means when a certain condition is met, it upgrades further. For instance, swim 1000m and your underwater speed increases to 50%; grab 50 enemies and your strength will increase by 25%.


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4. HOW TO... CHOOSE THE RIGHT UPGRADE FOR YOUR STYLE

You can have four Nanosuit upgrades activated at any one time, and here are a few we recommend. For stealthy players, Super Stealth offers 50% faster cloaking and 50% scanner resistance, while Threat Detector highlights explosive hazards on the HUD.

For those more up-close-and-personal players, Brute Force unlocks the air stomp move, and Super strength gives you the ability to power-kick cars. And for the cautious, Deflection gives you 50% faster knock-back recovery, Heavy Armour 20% less fall and burn damage, and First Aid 20% faster health regeneration. The four modules you have activated are represented by yellow icons at the bottom of the HUD.


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5. HOW TO... HACK YOUR WAY OUT OF A TIGHT SQUEEZE

Crysis 3's new hacking mechanic is a fast-paced alternative to what you're used to. Rather than hunt for an algorithm like in Mass Effect 2 or freeze a number sequence as in Alpha Protocol, you'll stop a moving wavelength when it hovers over a point - miss and you'll get a small electric shock. You don't just have to use this when bypassing security doors or getting at the ordinance within locked crates, but in combat too.

Provided line of sight is maintained from a distance of about 30m or less, mines can be deactivated and auto-turrets turned on their own men (we recommend cloaking when doing this, lest you get shot in the process). Be wary, both cloaking and hacking require suit energy, so you'll be vulnerable immediately after the hack.


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6. HOW TO... TAKE ADVANTAGE OF THE TACTICAL VISOR

Your tactical visor is near identical to the last game's HUD, so there's little learning required. Your threat gauge might not have the utility of a classic stealth meter like in Far Cry 3 or Dishonored (it only telling you the current status of enemies rather than what they're likely to do) but sneak fans will find it handy. When green, enemies are unaware of your presence. When orange, they'll investigate your last seen location and when red, it means they've got a bead on you.

Handily, your visor will also tag weapon caches and enemy units if you centre the camera on them. Also, Nanovision, triggered by pressing up on the D-pad or B on a PC keyboard, uses an enhanced colour filter to identify targets' heat signatures - useful for spotting Stalkers in high grass.


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7. HOW TO... CHOOSE THE RIGHT CHARACTER CLASS ONLINE

There are four classes to pick from - assault, sniper, gunner and scout. For our money, the latter's the best, no matter your skills or experience. Let's break it down. Due to the limited size of Crysis 3's multiplayer maps, the sniper class is basically useless, apart from his ghillie suit, which can hide you well if you stay motionless in shrubs or bushes.

With his D.G.R. the gunner is powerful but too slow for Crysis 3's fast tempo, and while his JAW's great against vehicles, vehicles are rare. The assault's Scarab Mod 2 make him good at short to medium distances, but the shotgun-wielding scout dominates him in tight spaces - and here, there are a lot of tight spaces. Combine one-hit-skill shotguns with invisibility and a cloaked scout is a force to be reckoned with. Just make sure to disengage the cloak before shooting as it'll diminish instantly.

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