A supposed glitch that allows players to collect constantly respawning crafting resources in Dead Space 3 was intentional, according to an EA spokesperson.
Discovered by GameFront, the glitch was especially concerning because it was thought to have undermined the publisher's efforts to monetise the resources via in-game micro transactions. But that's not the case, according to EA representative Jino Talens.
Speaking to GameFront, Talens denied the 'mechanic' is a glitch. "The resource-earning mechanic in Dead Space 3 is not a glitch. We have no plans to issue a patch to change this aspect of the game. We encourage players to explore the game and discover the areas where resources respawn for free. We've deliberately designed Dead Space 3 to allow players to harvest resources by playing through the game.
"For those that wish to accumulate upgrades instantly, we have enabled an optional system for them to buy the resources at a minimal cost ($1 - $3)."
Speaking to CVG recently, Dead Space 3 producer John Calhoun said the game's micro-transactions were included to accommodate for young gamers accustomed to smartphone conventions, where micro-transactions are the norm.
Dead Space 3 is out now on PS3, Xbox 360 and PC. We called it "a technically impressive all-out action blaster, but one that betrays its roots and suffers for it."