Assassin's Creed's drop-in co-op was removed because 'it didn't fit'

Plans for campaign co-op gameplay were scrapped, revealed AC3 developer

Ubisoft had plans to include drop-in co-op gameplay in the original Assassin's Creed, but the mode was scrapped because "it didn't fit".


Assassin's Creed 3 mission director Philippe Bergeron revealed as much during an interview with OXM published in issue 95 (on sale now).

"Before we knew about the Desmond story and Animus link, we had a huge co-op component in there," he told OXM.

"But it just became too hard to do: the engine couldn't support it, and then the metaphor we had above it didn't support it. Co-op was one of those big things at the beginning that just didn't make sense in the end."

He added, "There was no way to reconcile having multiplayer or co-op in an ancestor's memories. Your ancestor lived his life in a certain way, so assuming you had branching storylines, it creates a paradox. It didn't fit."

Episode one of Assassin's Creed 3's DLC the Tyranny of King Washington - entitled 'The Infamy' - will be available on Xbox 360 and PC on February 19 and on PS3 on February 20.