PlayDead, the development studio behind critically acclaimed indie platformer Limbo, has said it doesn't expect its next game to see the light of day for "at least two years".
Speaking to IGN, game director Arnt Jensen said the studio will only release Project 2, its follow-up to Limbo, when it is ready.
"We took a lot of financial risk to release Limbo only when we felt it was ready and we are prepared to do so again," said Jensen.
Dino Patti, CEO of the Copenhagen based studio, added that "money is never the primary factor when we make decisions", indicating that the release won't be dictated by financial pressures.
According to PlayDead Project 2 is built on the Unity engine so unlike Limbo, which had a staggered multi-platform release thanks to a period of Xbox Live Arcade exclusivity, is likely to be readily available on multiple platforms.
"We always want as many people as possible to play and Unity makes it easy to come out on different platforms," said Jensen. "With our own technology, we spent a lot of time and money porting Limbo. With Unity this will be easier."
Last month the Danish Film Institute revealed Project 2 is a "puzzle platform/adventure" that "tells the story of a boy's struggle against evil forces trying to take over the world through questionable experiments on human bodies."
The studio has suggested ideas that didn't make it into Limbo may be used for the successor.
"Many ideas were cut [from Limbo], right up until the very end. We're still working with some of the ideas that didn't make it into Limbo."