Xbox Live Arcade hit title Limbo could have been on PlayStation Network first had Sony not tried to secure rights to the Limbo IP.
The game sold 300,000 copies in just a month when it hit XBLA in July 2010, but didn't arrive on PSN until a year later.
Sony Computer Entertainment executive producer Pete Smith told Develop attendees last week that Limbo's developer Playdead was in talks with Sony first but went elsewhere when Sony declared it wanted to own the rights to the Limbo IP.
Smith admitted that this cost them the deal. "There are obvious benefits to keeping [the IP], but also to giving it up: you're way more likely to get the deal," he said.
"Remember: 100 percent of nothing is nothing. A publisher is much more likely to commit to marketing and merchandising if they own the IP.
"Sometimes all we want is protection so [devs] don't make a game, finish it then go to one of our rivals. We look at IP on a case by case basis. With a bit of common sense, you can find common ground," Smith added.
Limbo can now be purchased on XBLA, PSN and Steam, and you should already have it because it's brilliant.